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Thread Statistics | Show CCP posts - 24 post(s) |

Berluth Luthian
14th Legion Black Core Alliance
33
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Posted - 2013.01.08 20:46:00 -
[1] - Quote
Its a new day for cyclones. |

Berluth Luthian
14th Legion Black Core Alliance
33
|
Posted - 2013.01.08 21:28:00 -
[2] - Quote
Mizhir wrote:CCP Fozzie wrote: Cyclone: Battlecruiser skill bonuses: 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire 7.5% bonus to shield boosting amount Fixed Bonus: 99% reduction in the CPU need of Warfare Link modules Slot layout: 7 H (-1), 5 M, 5 L (+1), 2 turrets, 5 Launchers Fittings: 1200 PWG (-10), 525 CPU (+100) Defense (shields / armor / hull) : 4750(+355) / 4000(+94) / 3500(+81) Capacitor (amount / recharge rate / average cap per second): 2250(+62.5) / 592s(+8.67s) / 3.8 (+0.05) Mobility (max velocity / agility / mass / align time): 165 / 0.704 / 12500000 / 8.2s Drones (bandwidth / bay): 50 (+10) / 50 (+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 45km / 220 / 6 Sensor strength: 16 Ladar Signature radius: 250 (+10) Cargo capacity: 450 (-25)
Why not 6 launchers? I thought you were going away from the split weapon layout. Now it just seems like you swapped it around for the cyclone. Also, many of the former tier2 ones seem to lose their utility high. I had hoped to see t1 BCs being used more with a link or two for small fleets with the upcomming change to links, but the loss of the utility high will just mean that ppl will be less likely to fit one with a link.
Looks like there might be a philosophical shift away from utility highslots toward more utility drones from t1s |

Berluth Luthian
14th Legion Black Core Alliance
33
|
Posted - 2013.01.08 21:30:00 -
[3] - Quote
fukier wrote:Abigail La'Fey wrote:The Cyclone is missing a Launcher hardpoint. indeed as far as i understand the belli and such have less dps due to them being e-war ships... but the cyclone has a repper bonus meaning its a combat ship and should be comparable dps... so yes it really needs that extra missile slot.
+1 lowslot means damage mod buff. |

Berluth Luthian
14th Legion Black Core Alliance
34
|
Posted - 2013.01.09 14:30:00 -
[4] - Quote
Ethan Revenant wrote:Upon reflection, the Harbinger would pull through these changes a lot better if the capacitor bonus was some damage-related bonus instead, like tracking or ROF. The DPS bonus is underwhelming compared to current at anything less than (will-be-Amarr) Battlecruiser V. I have never, in my long history of Harbinger flying, had any kind of problem with the Harbinger's capacitor unless I was running my microwarpdrive forever. Sure, this would take it from "never had a problem" to "unforgiving energy hunger", but the Absolution and Abaddon cope just fine.
And, y'know, maybe not hitting the fittings as hard. I'm trying to EFT-dream a heavy pulse armor Harbinger and reality is harshing my buzz. I was so disappointed with the current Harbinger when I gained perfect fitting skills and a sweet PG implant and couldn't upgrade my fit at all. Can we not make that worse?
So minmatar pilot here, but doesn't a capacitor bonus mean you can use more cap demanding crystals that do more damage? -1 turret too with just a tiny DPS increase means that the Harby will be competing for versitility with the hurricane. |

Berluth Luthian
14th Legion Black Core Alliance
35
|
Posted - 2013.01.14 20:05:00 -
[5] - Quote
One possible armor solution for the active armor repping folks could be new armor modules that are toned down passive (or active?) armors that also have some neuting reflection and/or repping bonus. |
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